Publicaciones (30) Publicaciones de JUAN ROBERTO JIMÉNEZ PÉREZ

2024

  1. Eye-tracking on virtual reality: a survey

    Virtual Reality, Vol. 28, Núm. 1

2022

  1. A Preliminary Development of the Morris Maze Procedure in Virtual Reality

    Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications

  2. A compact representation of the bone fracture area. Application to fractured bones of clinical cases

    Computer Methods in Biomechanics and Biomedical Engineering: Imaging and Visualization, Vol. 10, Núm. 5, pp. 476-483

  3. A virtual reality simulator for training the surgical reduction of patient-specific supracondylar humerus fractures

    International Journal of Computer Assisted Radiology and Surgery, Vol. 17, Núm. 1, pp. 65-73

  4. An efficient method for acquisition of spectral BRDFs in real-world scenarios

    Computers and Graphics (Pergamon), Vol. 102, pp. 154-163

  5. An out-of-core method for GPU image mapping on large 3D scenarios of the real world

    Future Generation Computer Systems, Vol. 134, pp. 66-77

  6. Generation of hyperspectral point clouds: Mapping, compression and rendering

    Computers and Graphics (Pergamon), Vol. 106, pp. 267-276

  7. Hybrid curvature-geometrical detection of landmarks for the automatic analysis of the reduction of supracondylar fractures of the femur

    Computer Methods and Programs in Biomedicine, Vol. 226

  8. Modeling and Enhancement of LiDAR Point Clouds from Natural Scenarios

    Eurographics 2022

  9. Techniques for automatic landmark detection of human tissue

    Digital Human Modeling and Medicine: The Digital Twin (Elsevier), pp. 107-119

2021

  1. Cool-air falls from crevice caves

    Boletin de la Sociedad Espanola de Espeleologia y Ciencias del Karst, Vol. 2021, Núm. 16, pp. 16-24

2019

  1. Simulation of bone fractures via geometric techniques: an overview

    Computer Methods in Biomechanics and Biomedical Engineering: Imaging and Visualization, Vol. 7, Núm. 5-6, pp. 557-562

2018

  1. Alternatives for the generation of triangle meshes to represent bone fragments

    Computer Methods in Biomechanics and Biomedical Engineering: Imaging and Visualization, Vol. 6, Núm. 4, pp. 417-428

  2. Blast features and requirements for fracturing osseous models

    CEIG: Spanish Computer Graphics Conference

  3. Mobile devices in the context of bone fracture reduction: challenges and opportunities

    Computer Methods in Biomechanics and Biomedical Engineering: Imaging and Visualization, Vol. 6, Núm. 4, pp. 371-378

2016

  1. Computer assisted preoperative planning of bone fracture reduction: Simulation techniques and new trends

    Medical Image Analysis, Vol. 30, pp. 30-45

  2. Mobile volume rendering: Past, present and future

    IEEE Transactions on Visualization and Computer Graphics, Vol. 22, Núm. 2, pp. 1164-1178

  3. Surface reconstruction of bone fragments: A comparative study

    Computational Vision and Medical Image Processing V - Proceedings of 5th Eccomas Thematic Conference on Computational Vision and Medical Image Processing, VipIMAGE 2015