Publicaciones en las que colabora con ANTONIO JESÚS RUEDA RUIZ (22)

2024

  1. Change Detection in Point Clouds Using 3D Fractal Dimension

    Remote Sensing, Vol. 16, Núm. 6

  2. El Laboratorio de Arqueología Computacional del IUIAI: una realidad interdisciplinar

    Arturo C. Ruiz Rodríguez y la arqueología íbera en Jaén: Homenaje a 50 años de trayectoria (Servicio de Publicaciones), pp. 131-136

  3. Generating implicit object fragment datasets for machine learning

    Computers and Graphics (Pergamon), Vol. 125

  4. Voxelized fragment dataset for machine learning

    Zenodo

  5. Voxelized fragment dataset for machine learning

    Zenodo

2023

  1. A Version Control System for Point Clouds

    Remote Sensing, Vol. 15, Núm. 18

  2. IberianVoxel: Automatic Completion of Iberian Ceramics for Cultural Heritage Studies

    IJCAI International Joint Conference on Artificial Intelligence

  3. Misperception of Visual Verticality Measured with a Virtual Reality Device in Patients with Fibromyalgia Syndrome: A Cross-Sectional Study

    Applied Sciences (Switzerland), Vol. 13, Núm. 19

  4. Nested spatial data structures for optimal indexing of LiDAR data

    ISPRS Journal of Photogrammetry and Remote Sensing, Vol. 195, pp. 287-297

2022

  1. SPSLiDAR: towards a multi-purpose repository for large scale LiDAR datasets

    International Journal of Geographical Information Science, Vol. 36, Núm. 5, pp. 992-1011

  2. Strategies for the Storage of Large LiDAR Datasets—A Performance Comparison

    Remote Sensing, Vol. 14, Núm. 11

2012

  1. Automatic detection of unstructured elements in 3D scanned scenes

    Automation in Construction, Vol. 26, pp. 11-20

2011

  1. Detecting unstructured elements in 3D scanned scenes

    19th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2011 - In Co-operation with EUROGRAPHICS, Full Papers Proceedings

  2. Detecting unstructured elements in 3D scanned scenes

    WSCG 2011: COMMUNICATION PAPERS PROCEEDINGS

2008

  1. Voxelización de sólidos mediante instanciación de geometría

    18th Spanish Computer Graphics Conference, CEIG 2008