Propuesta educativa para promover compromisos ambientales a través de los Objetivos de Desarrollo Sostenible en Educación Secundaria y Bachilleratoel juego S.O.S Civilizaciones

  1. Ana González Robles
  2. Mercedes Vázquez-Vílchez
Journal:
Revista Eureka sobre enseñanza y divulgación de las ciencias

ISSN: 1697-011X

Year of publication: 2022

Volume: 19

Issue: 1

Pages: 1103

Type: Article

DOI: 10.25267/REV_EUREKA_ENSEN_DIVULG_CIENC.2022.V19.I1.1103 DIALNET GOOGLE SCHOLAR lock_openOpen access editor

More publications in: Revista Eureka sobre enseñanza y divulgación de las ciencias

Abstract

This paper presents the design and evaluation of a board game type educational resource, entitled 'S.O.S. Civilizations'. The design of this resource is based on the commercial game "The Forbidden Island". Based on game-based learning, its objective is to contribute to the training and knowledge of High School students in environmental and social issues of the 21st century, through the Sustainable Development Goals (UN). The ability of the designed game to foster motivation and pro-environmental commitment has been evaluated through a qualitative analysis using two theoretical frameworks

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