Jump to the next level: A four-year gamification experiment in information technology engineering

  1. Cuevas-Martínez, J.C.
  2. Yuste-Delgado, A.J.
  3. Perez-Lorenzo, J.M.
  4. Triviño-Cabrera, A.
Aldizkaria:
IEEE Access

ISSN: 2169-3536

Argitalpen urtea: 2019

Alea: 7

Orrialdeak: 118125-118134

Mota: Artikulua

DOI: 10.1109/ACCESS.2019.2932803 GOOGLE SCHOLAR lock_openSarbide irekia editor