A formative experience in reality augmented with physiotherapy degree students
- V. Perez-Cabezas 1
- R. Martin-Valero 2
- C. Luque-Moreno 1
- M.C. Ruiz-Molinero 1
- A. Galan-Mercant 1
- J.A. Moral-Muñoz 1
- B.M. Nuñez-Moraleda 1
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1
Universidad de Cádiz
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2
Universidad de Málaga
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- L. Gómez Chova (coord.)
- A. López Martínez (coord.)
- I. Candel Torres (coord.)
Editorial: IATED Academy
ISBN: 978-84-09-12031-4
Año de publicación: 2019
Páginas: 2884-2888
Congreso: EDULEARN: International conference on Education and New Learning Technology (11. 2019. Barcelona)
Tipo: Aportación congreso
Resumen
New accessible learning methods delivered through mobile mixed reality are becoming possible in education, shifting pedagogy from the use of two dimensional images and videos to facilitating learning via interactive mobile environments. Augmented reality (AR) is a technology that allows to incorporate virtual data (text, links, audio, video, multimedia, etc) from an object in the real world. For this, we need a device (mobile, tablet, laptop, etc.) with a camera, a software that processes the information, augmented reality activators and a screen where to show the real image together with the recovered data. This is especially important in medical and health education, where the required knowledge acquisition is typically much more experiential, self-directed, and hands-on than in many other disciplines. This project intends to apply the AR with videos to develop appropriate materials for Physiotherapy Degree students of Cadiz University. For this, we will take advantage of the videos about the procedures explained in class that were carried out in the courses 2016-17 and 2017-18 in the teacher innovation projects (sol-201500054614-tra y sol-201700083802-tra). The videos that are most interesting were used to create practice sheets for the subject, so that students can see the video during practice as many times as they want and they can even continue to consult the material after classes to improve their manual ability with physical therapy modalities. The idea is to create some cards of the subject to be able to compare the sensations and the abilities of the students in the techniques learned with AR and in which those cards have not been developed. Finally, students will be surveyed to find out their satisfaction with the learning method included in the subject. The number of students who participated in the research was 45. The questionnaire used to assess student satisfaction was Teaching Satisfaction Questionnaire (CSD) framed in the evaluation tool 'eValúa', designed by the Continuing Professional Development Project of the Andalusian Agency for Healthcare Quality (Spain). The CSD is presented as a reliable and valid tool for measuring satisfaction with continuing education in health. The global valuation with the activity obtained a value of 8.62, considered very high. After the analysis, we can confirm how the use of emerging technologies could be an appropriate and useful practice for students to play an active role in their education and being able to develop higher order skills and digital competences for the implementation of AR tools from an educational and didactic perspective.