ACTIVIDAD FÍSICA APLICADA A LA EDUCACIÓN Y SALUD
Publications (3) Publications in which a researcher has participated
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Human-Computer Interaction
2024
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The Gamification of Physical Education Using Augmented Reality Technology
Augmented Reality Games II: The Gamification of Education, Medicine and Art, Second Edition (Springer International Publishing), pp. 243-265
2023
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Artificial Intelligence and Augmented Reality in Physical Activity: A Review of Systems and Devices
Springer Series on Cultural Computing (Springer Science and Business Media Deutschland GmbH), pp. 245-270
2020
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The Educational Use of the ‘Harry Potter: Wizards Unite’ Augmented Reality Application
Springer Series on Cultural Computing (Springer), pp. 247-259