Publications (3) Publications in which a researcher has participated

filter_list Human-Computer Interaction

2024

  1. The Gamification of Physical Education Using Augmented Reality Technology

    Augmented Reality Games II: The Gamification of Education, Medicine and Art, Second Edition (Springer International Publishing), pp. 243-265

2023

  1. Artificial Intelligence and Augmented Reality in Physical Activity: A Review of Systems and Devices

    Springer Series on Cultural Computing (Springer Science and Business Media Deutschland GmbH), pp. 245-270

2020

  1. The Educational Use of the ‘Harry Potter: Wizards Unite’ Augmented Reality Application

    Springer Series on Cultural Computing (Springer), pp. 247-259