The Gamification of Physical Education Using Augmented Reality Technology

  1. Solas-Martínez, J.L.
  2. Martínez-Redecillas, T.
  3. Rusillo-Magdaleno, A.
  4. Ruiz-Ariza, A.
Book:
Augmented Reality Games II: The Gamification of Education, Medicine and Art, Second Edition

ISBN: 9783031544743

Year of publication: 2024

Pages: 243-265

Type: Book chapter

DOI: 10.1007/978-3-031-54475-0_12 GOOGLE SCHOLAR

Sustainable development goals